15 #include <DD4hep/Alignments.h>
16 #include <DD4hep/DetElement.h>
17 #include <DD4hep/Volumes.h>
20 class ISurfaceMaterial;
24 const dd4hep::DetElement detElement,
const std::string& axes,
double scalor,
25 bool , std::shared_ptr<const Acts::ISurfaceMaterial>
material)
27 *(detElement.placement().ptr()),
28 detElement.
nominal().worldTransformation(),
29 axes, scalor, std::
move(material)),
30 m_detElement(detElement) {}