| closestOrder(const ObjectIntersection &aIntersection, const ObjectIntersection &bIntersection) | Acts::ObjectIntersection< object_t, representation_t > | inlinestatic |
| forwardOrder(const ObjectIntersection &aIntersection, const ObjectIntersection &bIntersection) | Acts::ObjectIntersection< object_t, representation_t > | inlinestatic |
| index() const | Acts::ObjectIntersection< object_t, representation_t > | inline |
| intersection() const | Acts::ObjectIntersection< object_t, representation_t > | inline |
| invalid() | Acts::ObjectIntersection< object_t, representation_t > | inlinestatic |
| m_index | Acts::ObjectIntersection< object_t, representation_t > | private |
| m_intersection | Acts::ObjectIntersection< object_t, representation_t > | private |
| m_object | Acts::ObjectIntersection< object_t, representation_t > | private |
| m_representation | Acts::ObjectIntersection< object_t, representation_t > | private |
| object() const | Acts::ObjectIntersection< object_t, representation_t > | inline |
| ObjectIntersection(const Intersection3D &intersection, const object_t *object, std::uint8_t index=0) | Acts::ObjectIntersection< object_t, representation_t > | inline |
| ObjectIntersection(const Intersection3D &intersection, const object_t *object, const representation_t *representation, std::uint8_t index=0) | Acts::ObjectIntersection< object_t, representation_t > | inline |
| ObjectIntersection()=default | Acts::ObjectIntersection< object_t, representation_t > | private |
| operator bool() const | Acts::ObjectIntersection< object_t, representation_t > | inlineexplicit |
| pathLength() const | Acts::ObjectIntersection< object_t, representation_t > | inline |
| position() const | Acts::ObjectIntersection< object_t, representation_t > | inline |
| representation() const | Acts::ObjectIntersection< object_t, representation_t > | inline |
| status() const | Acts::ObjectIntersection< object_t, representation_t > | inline |