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PHG4DisplayAction.cc
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PHG4EtaParameterization.cc
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PHG4EventAction.h
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PHG4EventHeaderLinkDef.h
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PHG4ParticleGeneratorVectorMeson.h
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PHG4ParticleGun.h
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PHG4Particlev2.cc
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PHG4Particlev3.cc
PHG4Particlev3.h
PHG4Particlev3LinkDef.h
PHG4PhenixDetector.cc
PHG4PhenixDetector.h
PHG4PhenixDisplayAction.cc
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PHG4PhenixEventAction.cc
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PHG4PhenixStackingAction.cc
PHG4PhenixStackingAction.h
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PHG4PhenixSteppingAction.h
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PHG4PileupGenerator.cc
PHG4PileupGenerator.h
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PHG4PrimaryGeneratorAction.h
PHG4Reco.cc
PHG4Reco.h
PHG4RegionInformation.cc
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PHG4Shower.cc
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PHG4SimpleEventGenerator.h
PHG4StackingAction.cc
PHG4StackingAction.h
PHG4SteppingAction.cc
PHG4SteppingAction.h
PHG4Subsystem.cc
PHG4Subsystem.h
PHG4TrackingAction.h
PHG4TrackUserInfoV1.cc
PHG4TrackUserInfoV1.h
PHG4TruthEventAction.cc
PHG4TruthEventAction.h
PHG4TruthInfoContainer.cc
PHG4TruthInfoContainer.h
PHG4TruthInfoContainerLinkDef.h
PHG4TruthSubsystem.cc
PHG4TruthSubsystem.h
PHG4TruthTrackingAction.cc
PHG4TruthTrackingAction.h
PHG4UIsession.cc
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PHG4UserPrimaryParticleInformation.h
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PHG4Subsystem.h
Go to the documentation of this file.
Or view
the newest version in sPHENIX GitHub for file PHG4Subsystem.h
1
// Tell emacs that this is a C++ source
2
// -*- C++ -*-.
3
#ifndef G4MAIN_PHG4SUBSYSTEM_H
4
#define G4MAIN_PHG4SUBSYSTEM_H
5
6
#include <
fun4all/Fun4AllReturnCodes.h
>
7
#include <
fun4all/SubsysReco.h
>
8
9
#include <iostream>
10
#include <string>
11
12
class
G4LogicalVolume;
13
class
G4ParticleDefinition;
14
class
PHCompositeNode
;
15
class
PHG4Detector
;
16
class
PHG4DisplayAction
;
17
class
PHG4EventAction
;
18
class
PHG4StackingAction
;
19
class
PHG4SteppingAction
;
20
class
PHG4TrackingAction
;
21
22
class
PHG4Subsystem
:
public
SubsysReco
23
{
24
public
:
26
PHG4Subsystem
(
const
std::string
&
name
=
"Generic Subsystem"
)
27
:
SubsysReco
(
name
)
28
{
29
}
30
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~PHG4Subsystem
(
void
)
override
{}
33
35
virtual
int
process_after_geant
(
PHCompositeNode
*)
36
{
37
return
Fun4AllReturnCodes::EVENT_OK
;
38
}
39
41
virtual
PHG4Detector
*
GetDetector
(
void
)
const
42
{
43
return
nullptr
;
44
}
45
47
virtual
PHG4EventAction
*
GetEventAction
(
void
)
const
48
{
49
return
nullptr
;
50
}
51
53
virtual
PHG4SteppingAction
*
GetSteppingAction
(
void
)
const
54
{
55
return
nullptr
;
56
}
57
59
virtual
PHG4TrackingAction
*
GetTrackingAction
(
void
)
const
60
{
61
return
nullptr
;
62
}
63
65
virtual
PHG4DisplayAction
*
GetDisplayAction
()
const
66
{
67
return
nullptr
;
68
}
69
70
virtual
PHG4StackingAction
*
GetStackingAction
()
const
{
return
nullptr
;}
71
72
void
OverlapCheck
(
const
bool
chk =
true
) {
overlapcheck
= chk; }
73
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bool
CheckOverlap
()
const
{
return
overlapcheck
; }
75
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void
SetMotherSubsystem
(
PHG4Subsystem
*subsys);
77
PHG4Subsystem
*
GetMotherSubsystem
()
const
{
return
m_MyMotherSubsystem
; }
78
79
void
SetLogicalVolume
(G4LogicalVolume *vol) {
m_MyLogicalVolume
= vol; }
80
G4LogicalVolume *
GetLogicalVolume
()
const
{
return
m_MyLogicalVolume
; }
81
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// this method is used to check if it can be used as mothervolume
83
// Subsystems which can be mothervolume need to implement this
84
// and return true
85
virtual
bool
CanBeMotherSubsystem
()
const
{
return
false
;}
86
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//
88
virtual
void
AddProcesses
(G4ParticleDefinition *
/*particle*/
) {}
89
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// define materials used in detector
91
virtual
void
DefineMaterials
() {}
92
93
private
:
94
PHG4Subsystem
*
m_MyMotherSubsystem
=
nullptr
;
95
G4LogicalVolume *
m_MyLogicalVolume
=
nullptr
;
96
bool
overlapcheck
=
false
;
97
};
98
99
#endif // G4MAIN_PHG4SUBSYSTEM_H
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PHG4Subsystem.h
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. updated:
Sat Feb 17 2024 22:18:15
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